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Defiant Salvager (Aether Revolt)

Defiant Salvager

Aether Revolt — Common

Creature Aetherborn Artificer

Defiant Salvager is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Defiant Salvager (Aether Revolt)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

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Cards like Defiant Salvager in Standard format:

Voracious Null

Voracious Null

Creature Zombie (2/2)

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.

1.5 /10
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Ghoulcaller s Accomplice

Ghoulcaller's Accomplice

Creature Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.

0.5 /10
--
Syndicate Trafficker

Syndicate Trafficker

Creature Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

7 /10
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Yahenni  Undying Partisan

Yahenni, Undying Partisan

Legendary Creature Aetherborn Vampire (2/2)

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

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Maulfist Squad

Maulfist Squad

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Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Dauntless Cathar

Dauntless Cathar

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, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.

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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.

5.2 /10
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Dire Fleet Interloper

Dire Fleet Interloper

Creature Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Captivating Crew

Captivating Crew

Creature Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

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Seekers  Squire

Seekers' Squire

Creature Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Lawless Broker

Lawless Broker

Creature Aetherborn Rogue (3/2)

When Lawless Broker dies, put a +1/+1 counter on target creature you control.

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Gavony Unhallowed

Gavony Unhallowed

Creature Zombie (2/4)

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

1.4 /10
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Mindmelter

Mindmelter

Creature Eldrazi Drone (2/2)

Devoid (This card has no color.)

Mindmelter can't be blocked.

: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ( represents colorless mana.)

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Dread Wanderer

Dread Wanderer

Creature Zombie Jackal (2/1)

Dread Wanderer enters the battlefield tapped.

: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

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Bloodbond Vampire

Bloodbond Vampire

Creature Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

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Stromkirk Mentor

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When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

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Thriving Rats

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When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

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Fretwork Colony

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Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

4.4 /10
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