Advanced card search Random card
Weldfast Engineer (Aether Revolt)

Weldfast Engineer

Aether Revolt — uncommon

Creature — Human Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

"Let's err on the side of glorious mayhem."

3/3
Weldfast Engineer (Aether Revolt)

TCGPlayer low price:

$0.02

Buy now! ▶

Loading price data
Loading

Rating:

0.33/10

Rate This:

Cards similar to Weldfast Engineer:

Dire Fleet Warmonger

Dire Fleet Warmonger

Creature — Orc Pirate (3/3)

At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2.8 /10
$0.03
Imotekh the Stormlord

Imotekh the Stormlord

Legendary Artifact Creature — Necron (3/3)

Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.
Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.

8.5 /10
--
Kotori Pilot Prodigy

Kotori, Pilot Prodigy

Legendary Creature — Moonfolk Pilot (2/4)

Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

8.6 /10
$0.31
Aethershield Artificer

Aethershield Artificer

Creature — Dwarf Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

5.3 /10
$0.17
Aurelia Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel (2/5)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

7.7 /10
$1.29
Ria Ivor Bane of Bladehold

Ria Ivor, Bane of Bladehold

Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

7.7 /10
$0.18
Temmet Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

4.7 /10
$0.11
Azra Oddsmaker

Azra Oddsmaker

Creature — Azra Warrior (3/3)

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

7.9 /10
$0.47
Lagomos Hand of Hatred

Lagomos, Hand of Hatred

Legendary Creature — Human Shaman (1/3)

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

9.1 /10
$0.11
Vihaan Goldwaker

Vihaan, Goldwaker

Legendary Creature — Dwarf Warlock (3/3)

Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.

4.4 /10
$1.80
Cactusfolk Sureshot

Cactusfolk Sureshot

Creature — Plant Mercenary (4/4)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

2.8 /10
$0.14
Captain Rex Nebula

Captain Rex Nebula

Legendary Creature — Human Pilot Employee (2/2)

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

4.3 /10
$0.08
Halana and Alena Partners

Halana and Alena, Partners

Legendary Creature — Human Ranger (2/3)

First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

9.4 /10
$1.25
Markov Waltzer

Markov Waltzer

Creature — Vampire (1/3)

Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

3.4 /10
$0.03
Obuun Mul Daya Ancestor

Obuun, Mul Daya Ancestor

Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

7.3 /10
--
Belligerent of the Ball

Belligerent of the Ball

Creature — Ogre Warrior (3/3)

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.01
Haradrim Spearmaster

Haradrim Spearmaster

Creature — Human Warrior (2/3)

Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

3.1 /10
$0.02
Raging Battle Mouse

Raging Battle Mouse

Creature — Mouse (2/1)

The second spell you cast each turn costs less to cast.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

3.8 /10
$0.12
Reckless Stormseeker  StormCharged Slasher

Reckless Stormseeker // Storm-Charged Slasher

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Storm-Charged Slasher

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.7 /10
$1.54
Slimy Dualleech

Slimy Dualleech

Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

0.5 /10
$0.02

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.