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Wind Kin Raiders (Aether Revolt)

Wind-Kin Raiders

Aether Revolt — Uncommon

Creature ó Human Artificer

Wind-Kin Raiders rulings:

2/9/2017 : Improvise doesnít change a spellís mana cost or converted mana cost.

2/9/2017 : When calculating a spellís total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

2/9/2017 : Because improvise isnít an alternative cost, it can be used in conjunction with alternative costs.

2/9/2017 : Improvise canít pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spellís total cost.

2/9/2017 : Improvise canít be used to pay for anything other than the cost of casting the spell. For example, it canít be used during the resolution of an ability that says ďCounter target spell unless its controller pays {3}.Ē

2/9/2017 : If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spellís costs. You wonít be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact wonít be on the battlefield when you pay the spellís costs, so you wonít be able to tap it for improvise.

2/9/2017 : Tapping an artifact wonít cause its abilities to stop applying unless those abilities say so.

2/9/2017 : Equipment attached to a creature doesnít become tapped when that creature becomes tapped, and tapping that Equipment doesnít cause the creature to become tapped.

Wind Kin Raiders (Aether Revolt)
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