Rhox Brute
Alara Reborn — common
Creature — Rhino Warrior
"In this new world, I have seen the once-devout rhoxes take up arms with the savages of Jund. I would be offended, but I see the wisdom in their choice." —Gernan, Dawnray archer
Alara Reborn — common
Creature — Rhino Warrior
"In this new world, I have seen the once-devout rhoxes take up arms with the savages of Jund. I would be offended, but I see the wisdom in their choice." —Gernan, Dawnray archer
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Buy now! ▶Legendary Creature — Mole God (8/4)
Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
Creature — Human Artificer (2/2)
When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Human Tyranid Scout (2/2)
Trample, haste
Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Artifact Creature — Robot // Legendary Artifact (3/3)
More Than Meets the Eye (You may cast this card converted for .)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
Blaster, Morale Booster
Modular 3
, : Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
Creature — Hellion (7/7)
Trample, haste
At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.
Creature — Elf Berserker (3/2)
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Goblin Knight (3/4)
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creature — Goblin Warrior (3/3)
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Ogre Warrior (4/4)
, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
Creature — Viashino Berserker (2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
: Target creature can't block Burning-Tree Bloodscale this turn.
: Target creature blocks Burning-Tree Bloodscale this turn if able.
Creature — Centaur Shaman (3/4)
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Creature — Plant Mercenary (4/4)
Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Creature — Centaur Archer (3/2)
: Centaur Archer deals 1 damage to target creature with flying.
Creature — Boar (3/1)
Haste (This creature can attack and as soon as it comes under your control.)
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
Creature — Human Werewolf // Creature — Werewolf (2/5)
: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Savage Packmate
Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Legendary Creature — Snake Samurai (4/4)
Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature — Minotaur (3/4)
When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Tyranid (3/3)
Flash
Haste
Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike.
Creature — Spirit Avatar (6/6)
Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
Creature — Beast (5/2)
Trample
When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
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