Soulquake
Alara Reborn — rare
Sorcery
Soulquake rulings:
There are no rulings for Soulquake.
Alara Reborn — rare
Sorcery
Soulquake rulings:
There are no rulings for Soulquake.
TCGPlayer low price:
Buy now! ▶Sorcery // Sorcery
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Fall
Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
Legendary Creature — Leviathan (8/8)
Kicker (You may pay an additional as you cast this spell.)
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Legendary Creature — Dragon (6/6)
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.
Sorcery
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."
Sorcery
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Creature — Angel (5/6)
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Creature — Angel (4/2)
Flying, lifelink, ward
Disguise
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
The Great Synthesis
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Creature — Human Cleric (2/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
Legendary Creature — Cephalid Noble (2/3)
When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
Creature — Ooze (4/3)
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Creature — Naga Wizard (3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
Creature — Merfolk (2/2)
When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.
When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
Creature — Horror // Creature — Kraken Horror (0/4)
Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
Awoken Horror
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
Creature — Elemental (3/4)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Sorcery
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
Creature — Leviathan (6/6)
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners' hands. Activate only as a sorcery.
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