Alara Reborn — Uncommon
Tainted Sigil rulings:
5/1/2009 : Tainted Sigilís ability counts the life lost by all players, including you.
5/1/2009 : When Tainted Sigilís ability resolves, it checks how much life each player lost over the course of the turn, then it totals that number and you gain that much life in one shot. It doesnít matter how a player lost life or what caused it. It also doesnít matter if Tainted Sigil wasnít on the battlefield when some or all of the life was lost.
5/1/2009 : If you lose enough life to lower your life total to 0 or less, youíll lose the game as a state-based actions before you activate Tainted Sigilís ability.
5/1/2009 : Tainted Sigilís ability checks only whether life was lost. It doesnít care whether life was also gained. For example, say one player lost 4 life during the turn and no one else lost any, but that same player also gained 6 life that turn. That player has a higher life total than he or she started the turn with ó but Tainted Sigilís ability counts only the life loss, so youíll gain 4 life.