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Nature s Blessing (Alliances)

Nature's Blessing

Alliances — Uncommon

Enchantment

Nature's Blessing is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Nature s Blessing (Alliances)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

$0.08 $0.20 $0.98
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Rating:

6.9/10

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Cards like Nature's Blessing in Standard format:

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Retreat to Kazandu

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Put a +1/+1 counter on target creature.

You gain 2 life.

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Stensia Masquerade

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Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Hope Against Hope

Hope Against Hope

Enchantment Aura

Enchant creature

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As long as enchanted creature is a Human, it has first strike.

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Battle Mastery

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Enchantment Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

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Spiteful Motives

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Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+0 and has first strike.

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Midnight Oil

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Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.

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Your maximum hand size is equal to the number of hour counters on Midnight Oil.

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Bound by Moonsilver

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Enchantment Aura

Enchant creature

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Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

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Howlpack Resurgence

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Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

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Equestrian Skill

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Enchantment Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

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Crawling Sensation

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Enchantment

At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.

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Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

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Isolation Zone

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When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

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Oath of Gideon

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Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

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Faith Unbroken

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Enchantment Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

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Stasis Snare

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Enchantment

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When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

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At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

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When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.

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Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

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Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

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Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

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