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Phantasmal Sphere (Alliances)

Phantasmal Sphere

Alliances — Rare

Creature Illusion

Phantasmal Sphere is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Phantasmal Sphere (Alliances)
Price: PaperMTGO

TCGPlayer avg. price:

$0.37

$0.14 $0.37 $1.85
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Rating:

3.49/10

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Cards like Phantasmal Sphere in Standard format:

Stratus Dancer

Stratus Dancer

Creature Djinn Monk (2/1)

Flying

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

7 /10
$0.70
Curious Homunculus

Curious Homunculus

Creature Homunculus (1/1)

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

8.5 /10
$0.30
Voracious Reader

Voracious Reader

Creature Homunculus (1/1)

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

5.2 /10
--
Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

6.4 /10
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Manic Scribe

Manic Scribe

Creature Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.

5.8 /10
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Obsessive Skinner

Obsessive Skinner

Creature Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

6.5 /10
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Thing in the Ice

Thing in the Ice

Creature Horror (0/4)

Defender

Thing in the Ice enters the battlefield with four ice counters on it.

Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

8.9 /10
$4.55
Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

6 /10
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Hidden Dragonslayer

Hidden Dragonslayer

Creature Human Warrior (2/1)

Lifelink

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

7.1 /10
$0.70
Den Protector

Den Protector

Creature Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.

8 /10
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Aethersquall Ancient

Aethersquall Ancient

Creature Leviathan (6/6)

Flying

At the beginning of your upkeep, you get (three energy counters).

Pay : Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

5.4 /10
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Priest of the Blood Rite

Priest of the Blood Rite

Creature Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.

At the beginning of your upkeep, you lose 2 life.

5.8 /10
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Anafenza  Kin Tree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

7.8 /10
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Harbinger of the Tides

Harbinger of the Tides

Creature Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

7.4 /10
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Dragonmaster Outcast

Dragonmaster Outcast

Creature Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

8.7 /10
$2.15
Fogwalker

Fogwalker

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

7.6 /10
$0.14
Relic Seeker

Relic Seeker

Creature Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

6 /10
$0.37
Thriving Turtle

Thriving Turtle

Creature Turtle (0/3)

When Thriving Turtle enters the battlefield, you get (two energy counters).

Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.

6.4 /10
$0.11
Thriving Rats

Thriving Rats

Creature Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

6.4 /10
$0.13

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