Viscerid Armor
Alliances — common
Enchantment — Aura
Sets Viscerid Armor has been printed in:
Alliances — common
Enchantment — Aura
Sets Viscerid Armor has been printed in:
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Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
: Attach Kjeldoran Pride to target creature other than enchanted creature.
Enchantment
: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.
Enchantment
: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Enchantment
Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Pay 2 life or : Counter target red or green spell. Any player may activate this ability.
Creature — Illusion (0/1)
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
Creature — Bird (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Homarid Drone (1/2)
, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Legendary Creature — Phelddagrif (4/4)
: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Creature — Human Wizard (1/1)
, Sacrifice two lands: Draw three cards, then discard one of them.
Enchantment — Aura
Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Enchantment — Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Enchantment — Aura
Enchant non-Wall creature you control
When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Enchantment
, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment — Aura
Enchant creature you control
: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
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