Failure // Comply
Amonkhet — rare
Instant // Sorcery
Sets Failure // Comply has been printed in:
Amonkhet — rare
Instant // Sorcery
Sets Failure // Comply has been printed in:
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Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant // Sorcery
Heaven deals X damage to each creature with flying.
Earth
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant // Sorcery
Put target spell or nonland permanent into its owner's library second from the top.
Memory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Instant
Destroy target artifact.
Cycling (, Discard this card: Draw a card.)
Instant
Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
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