Fling
Amonkhet — common
Instant
Sets Fling has been printed in:
Amonkhet — common
Instant
Sets Fling has been printed in:
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Buy now! ▶Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Finish
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
Instant
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Destroy target artifact.
Cycling (, Discard this card: Draw a card.)
Instant
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Instant
Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Instant // Sorcery
Heaven deals X damage to each creature with flying.
Earth
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
Instant // Sorcery
Target creature gets +X/+0 until end of turn, where X is its power.
Victory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
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