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Magma Spray (Amonkhet)
Magma Spray (Amonkhet)

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$0.02

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Rating:

4.74/10

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Cards like Magma Spray in Amonkhet:

Electrify

Electrify

Instant

Electrify deals 4 damage to target creature.

2.4 /10
$0.03
Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.3 /10
$0.07
Fling

Fling

Instant

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.

9.4 /10
$0.07
Djerus Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)

5.7 /10
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Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

9.4 /10
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Time to Reflect

Time to Reflect

Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

2.6 /10
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Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn.

7.1 /10
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Glorious End

Glorious End

Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.

7.4 /10
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Hapatras Mark

Hapatra's Mark

Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

5.1 /10
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Scarab Feast

Scarab Feast

Instant

Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)

4.6 /10
$0.04
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

1.7 /10
$0.03
Stinging Shot

Stinging Shot

Instant

Put three -1/-1 counters on target creature with flying.
Cycling (, Discard this card: Draw a card.)

3.5 /10
$0.03
Pursue Glory

Pursue Glory

Instant

Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Blazing Volley

Blazing Volley

Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

8.7 /10
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Impeccable Timing

Impeccable Timing

Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

2.1 /10
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By Force

By Force

Sorcery

Destroy X target artifacts.

8.9 /10
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Heaven  Earth

Heaven // Earth

Instant // Sorcery

Heaven deals X damage to each creature with flying.

Earth

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.

5.6 /10
$0.11
Prepare  Fight

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

Fight

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.

3.2 /10
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Start  Finish

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

Finish

Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.

3.2 /10
$0.02
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
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