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Open into Wonder (Amonkhet)

Open into Wonder

Amonkhet — uncommon

Sorcery

Sets Open into Wonder has been printed in:

Open into Wonder (Amonkhet)

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$0.24

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Rating:

8.61/10

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Cards like Open into Wonder in Amonkhet:

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Target player mills five cards.
Cycling (, Discard this card: Draw a card.)

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Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)

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Limits of Solidarity

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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Rags  Riches

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Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures.

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Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

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All creatures able to block target creature this turn do so.

4.8 /10
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Lay Bare the Heart

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Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.

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Onward  Victory

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Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

4.1 /10
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Prepare  Fight

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

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Target creature you control fights target creature an opponent controls.

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Sacred Excavation

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Return up to two target cards with cycling from your graveyard to your hand.

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Tormenting Voice

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As an additional cost to cast this spell, discard a card.
Draw two cards.

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Censor

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Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)

6.1 /10
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Winds of Rebuke

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Return target nonland permanent to its owner's hand. Each player mills two cards.

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Brute Strength

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Target creature gets +3/+1 and gains trample until end of turn.

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Essence Scatter

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Counter target creature spell.

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Insult  Injury

Insult // Injury

Sorcery // Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Injury

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

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Mighty Leap

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Instant

Target creature gets +2/+2 and gains flying until end of turn.

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Sorcery

Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)

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Return up to two target creature cards from your graveyard to your hand.
Cycling (, Discard this card: Draw a card.)

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Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

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Draw X cards, then discard a card.

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