Pursue Glory
Amonkhet — common
Instant
Sets Pursue Glory has been printed in:
Amonkhet — common
Instant
Sets Pursue Glory has been printed in:
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Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Exile target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gets +3/+1 and gains trample until end of turn.
Instant
Draw two cards.
Cycling (, Discard this card: Draw a card.)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Instant // Sorcery
Return target spell to its owner's hand.
Comply
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Instant // Sorcery
Heaven deals X damage to each creature with flying.
Earth
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
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