Wander in Death
Amonkhet — common
Sorcery
Sets Wander in Death has been printed in:
Amonkhet — common
Sorcery
Sets Wander in Death has been printed in:
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Return up to two target cards with cycling from your graveyard to your hand.
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Sorcery
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
Sorcery
Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
Sorcery
Target player mills five cards.
Cycling (, Discard this card: Draw a card.)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling (, Discard this card: Draw a card.)
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
Sorcery
Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)
Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Instant // Sorcery
Return target spell to its owner's hand.
Comply
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
Sorcery
Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)
Sorcery
Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Sorcery // Sorcery
Cut deals 4 damage to target creature.
Ribbons
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.
Sorcery // Sorcery
Destroy all creatures with power 3 or greater.
Dawn
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
Instant // Sorcery
Heaven deals X damage to each creature with flying.
Earth
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.
Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
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