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Bog Gnarr (Apocalypse)

Bog Gnarr

Apocalypse — common

Creature — Beast

Sets Bog Gnarr has been printed in:

Bog Gnarr (Apocalypse)

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Cards like Bog Gnarr in Apocalypse:

Glade Gnarr

Glade Gnarr

Creature — Beast (4/4)

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

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Kavu Mauler

Kavu Mauler

Creature — Kavu (4/4)

Trample
Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

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Cromat

Cromat

Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

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Savage Gorilla

Savage Gorilla

Creature — Ape (3/3)

, , Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

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Anavolver

Anavolver

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Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

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Angelfire Crusader

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: Angelfire Crusader gets +1/+0 until end of turn.

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Penumbra Kavu

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When Penumbra Kavu dies, create a 3/3 black Kavu creature token.

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Sylvan Messenger

Sylvan Messenger

Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Kavu Howler

Kavu Howler

Creature — Kavu (4/5)

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Spiritmonger

Spiritmonger

Creature — Beast (6/6)

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
: Regenerate Spiritmonger.
: Spiritmonger becomes the color of your choice until end of turn.

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Ebony Treefolk

Ebony Treefolk

Creature — Treefolk (3/3)

: Ebony Treefolk gets +1/+1 until end of turn.

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Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

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Mystic Snake

Creature — Snake (2/2)

Flash
When Mystic Snake enters the battlefield, counter target spell.

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Ana Disciple

Ana Disciple

Creature — Human Wizard (1/1)

, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.

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Jungle Barrier

Jungle Barrier

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Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.

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Minotaur Illusionist

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Creature — Minotaur Wizard (3/4)

: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
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While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

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Minotaur Tactician

Minotaur Tactician

Creature — Minotaur (1/1)

Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
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Zombie Boa

Zombie Boa

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