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Coalition Flag (Apocalypse)

Coalition Flag

Apocalypse — uncommon

Enchantment — Aura

Coalition Flag legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Legal
PreDH: Legal

Coalition Flag (Apocalypse)

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$0.19

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Rating:

2.14/10

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Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.

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Enchant player
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Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+1.
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Candletrap

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Enchantment — Aura

Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
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Curse of Silence

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Enchantment — Aura Curse

Enchant player
As Curse of Silence enters the battlefield, choose a card name.
Spells with the chosen name enchanted player casts cost more to cast.
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Military Discipline

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Enchantment — Aura

Flash
Enchant creature
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Enchanted creature gets +1/+0.

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Raffines Guidance

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Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
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Case of the Uneaten Feast

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Enchantment — Case

Whenever a creature enters the battlefield under your control, you gain 1 life.
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Combat Research

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Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
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Meticulous Excavation

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Enchantment

: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.

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Seal from Existence

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Enchantment

Ward (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Supernatural Rescue

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Enchantment — Aura

This spell has flash as long as you control a Spirit.
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Enchant creature you control
Enchanted creature gets +1/+2.

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Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

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Invasion of Theros  Ephara EverSheltering

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Battle — Siege // Legendary Enchantment Creature — God (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
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Defender
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Enchantment

When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
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Vigilance
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, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

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Invasion of Belenon // Belenon War Anthem

Battle — Siege // Enchantment

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Ossification

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Enchantment — Aura

Enchant basic land you control
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