Death Mutation
Apocalypse — uncommon
Sorcery
Death Mutation rulings:
There are no rulings for Death Mutation.
Apocalypse — uncommon
Sorcery
Death Mutation rulings:
There are no rulings for Death Mutation.
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Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Artifact
When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Creature — Elf Shaman (2/2)
: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Sorcery
Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness.
Sorcery
Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Artifact
, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Enchantment
At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature — Avatar Wizard (2/5)
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Instant
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Creature — Horror (3/3)
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Enchantment
, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
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