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Degavolver (Apocalypse)

Degavolver

Apocalypse — rare

Creature — Volver

Degavolver rulings:

There are no rulings for Degavolver.

Degavolver (Apocalypse)

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Anavolver

Anavolver

Creature — Volver (3/3)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

0.5 /10
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Cetavolver

Cetavolver

Creature — Volver (1/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

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Necravolver

Necravolver

Creature — Volver (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."

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Rakavolver

Rakavolver

Creature — Volver (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with flying.

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Benalish Lancer

Benalish Lancer

Creature — Human Knight (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

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Gnarlid Colony

Gnarlid Colony

Creature — Beast (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.

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Phyrexian Scuta

Phyrexian Scuta

Creature — Phyrexian Zombie (3/3)

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)
If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

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Pouncing Kavu

Pouncing Kavu

Creature — Kavu (1/1)

Kicker (You may pay an additional as you cast this spell.)
First strike
If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.

1.6 /10
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Ghastly Gloomhunter

Ghastly Gloomhunter

Creature — Zombie Bat (1/1)

Kicker (You may pay an additional as you cast this spell.)
Flying, lifelink
If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.

4.7 /10
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Academy Drake

Academy Drake

Creature — Drake (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

1.9 /10
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Aether Figment

Aether Figment

Creature — Illusion (1/1)

Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

4.7 /10
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Duskwalker

Duskwalker

Creature — Human Minion (1/1)

Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

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Faerie Squadron

Faerie Squadron

Creature — Faerie (1/1)

Kicker (You may pay an additional as you cast this spell.)
If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.

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Pixie Illusionist

Pixie Illusionist

Creature — Faerie Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
Flying
If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it.
: Target land you control becomes the basic land type of your choice until end of turn.

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Shalais Acolyte

Shalai's Acolyte

Creature — Angel (3/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.

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Skyclave Sentinel

Skyclave Sentinel

Artifact Creature — Gargoyle (2/3)

Kicker (You may pay an additional as you cast this spell.)
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

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Stronghold Confessor

Stronghold Confessor

Creature — Human Cleric (1/1)

Kicker (You may pay an additional as you cast this spell.)
Menace (This creature can't be blocked except by two or more creatures.)
If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

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Urborg Skeleton

Urborg Skeleton

Creature — Skeleton (0/1)

Kicker (You may pay an additional as you cast this spell.)
: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.

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Viashino Branchrider

Viashino Branchrider

Creature — Viashino Warrior (1/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.
: Viashino Branchrider gets +2/+0 until end of turn.

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Skyclave Shade

Skyclave Shade

Creature — Shade (3/1)

Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.
Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

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