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Fire    Ice (Apocalypse)
Fire    Ice (Apocalypse)

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6.6/10

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Cards like Fire // Ice in Apocalypse:

Illusion  Reality

Illusion // Reality

Instant // Instant

Target spell or permanent becomes the color of your choice until end of turn.

Reality

Destroy target artifact.

1.3 /10
$0.13
Night  Day

Night // Day

Instant // Instant

Target creature gets -1/-1 until end of turn.

Day

Creatures target player controls get +1/+1 until end of turn.

1 /10
$0.17
Smash

Smash

Instant

Destroy target artifact.
Draw a card.

4.4 /10
$0.15
Orims Thunder

Orim's Thunder

Instant

Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

5.7 /10
$0.15
Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
$0.26
Suffocating Blast

Suffocating Blast

Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

3.3 /10
$0.32
Consume Strength

Consume Strength

Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

1.8 /10
$0.14
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.7 /10
$0.18
Order  Chaos

Order // Chaos

Instant // Instant

Exile target attacking creature.

Chaos

Creatures can't block this turn.

4.6 /10
$0.19
Shimmering Mirage

Shimmering Mirage

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card.

6.6 /10
$0.32
Jilt

Jilt

Instant

Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.

1.2 /10
$0.17
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.26
Captains Maneuver

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

2.6 /10
$0.15
Evasive Action

Evasive Action

Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

3.7 /10
$0.23
Jaded Response

Jaded Response

Instant

Counter target spell if it shares a color with a creature you control.

3.5 /10
$0.15
Life  Death

Life // Death

Sorcery // Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Death

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

8.5 /10
$0.64
Urborg Uprising

Urborg Uprising

Sorcery

Return up to two target creature cards from your graveyard to your hand.
Draw a card.

3.8 /10
$0.11
Last Caress

Last Caress

Sorcery

Target player loses 1 life and you gain 1 life.
Draw a card.

1.1 /10
$0.10
Tranquil Path

Tranquil Path

Sorcery

Destroy all enchantments.
Draw a card.

2 /10
$0.12
Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.8 /10
$0.09

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