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Goblin Ringleader (Apocalypse)

Goblin Ringleader

Apocalypse — uncommon

Creature — Goblin

Goblin Ringleader (Apocalypse)

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Cards like Goblin Ringleader in Apocalypse:

Enlistment Officer

Enlistment Officer

Creature — Human Soldier (2/3)

First strike
When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

3.2 /10
$0.31
Grave Defiler

Grave Defiler

Creature — Zombie (2/1)

When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Regenerate Grave Defiler.

3.3 /10
$0.22
Sylvan Messenger

Sylvan Messenger

Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.5 /10
$0.19
Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.2 /10
$0.17
Brass Herald

Brass Herald

Artifact Creature — Golem (2/2)

As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.

6.6 /10
$0.17
Kavu Howler

Kavu Howler

Creature — Kavu (4/5)

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

1.3 /10
$0.18
Desolation Giant

Desolation Giant

Creature — Giant (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

3.9 /10
$0.26
Whirlpool Drake

Whirlpool Drake

Creature — Drake (2/2)

Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

5.9 /10
$0.26
Whirlpool Warrior

Whirlpool Warrior

Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

8.2 /10
$1.00
Rakavolver

Rakavolver

Creature — Volver (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with flying.

0.3 /10
$0.22
Minotaur Tactician

Minotaur Tactician

Creature — Minotaur (1/1)

Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
Minotaur Tactician gets +1/+1 as long as you control a blue creature.

0.1 /10
$0.13
Dwarven Patrol

Dwarven Patrol

Creature — Dwarf (4/2)

Dwarven Patrol doesn't untap during your untap step.
Whenever you cast a nonred spell, untap Dwarven Patrol.

1 /10
$0.15
Bloodfire Kavu

Bloodfire Kavu

Creature — Kavu (2/2)

, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

1.7 /10
$0.14
Kavu Glider

Kavu Glider

Creature — Kavu (2/1)

: Kavu Glider gets +0/+1 until end of turn.
: Kavu Glider gains flying until end of turn.

0.4 /10
$0.08
Tundra Kavu

Tundra Kavu

Creature — Kavu (2/2)

: Target land becomes a Plains or an Island until end of turn.

0.9 /10
$0.08
Desolation Angel

Desolation Angel

Creature — Angel (5/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

3.1 /10
$1.17
Cromat

Cromat

Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

5.5 /10
$4.23
Jungle Barrier

Jungle Barrier

Creature — Plant Wall (2/6)

Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.

7.1 /10
$0.25
Lightning Angel

Lightning Angel

Creature — Angel (3/4)

Flying, vigilance, haste

3.3 /10
$0.80
Mystic Snake

Mystic Snake

Creature — Snake (2/2)

Flash
When Mystic Snake enters the battlefield, counter target spell.

8.6 /10
$0.97

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