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Helionaut (Apocalypse)

Helionaut

Apocalypse — common

Creature — Human Soldier

Sets Helionaut has been printed in:

Helionaut (Apocalypse)

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Cards like Helionaut in Apocalypse:

Ceta Disciple

Ceta Disciple

Creature — Merfolk Wizard (1/1)

, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.

0.4 /10
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Necra Disciple

Necra Disciple

Creature — Human Wizard (1/1)

, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.

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Coalition Honor Guard

Coalition Honor Guard

Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

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Degavolver

Degavolver

Creature — Volver (1/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."
If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

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Enlistment Officer

Enlistment Officer

Creature — Human Soldier (2/3)

First strike
When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Haunted Angel

Haunted Angel

Creature — Angel (3/3)

Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

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Standard Bearer

Standard Bearer

Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

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Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

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Spectral Lynx

Spectral Lynx

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Protection from green
: Regenerate Spectral Lynx.

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Flowstone Charger

Flowstone Charger

Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

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Goblin Legionnaire

Goblin Legionnaire

Creature — Goblin Soldier (2/2)

, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

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Lightning Angel

Lightning Angel

Creature — Angel (3/4)

Flying, vigilance, haste

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Putrid Warrior

Putrid Warrior

Creature — Zombie Soldier Warrior (2/2)

Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.

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Emblazoned Golem

Emblazoned Golem

Artifact Creature — Golem (1/2)

Kicker (You may pay an additional as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

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Anavolver

Anavolver

Creature — Volver (3/3)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

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Rakavolver

Rakavolver

Creature — Volver (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with flying.

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Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

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Whirlpool Drake

Whirlpool Drake

Creature — Drake (2/2)

Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

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Cetavolver

Cetavolver

Creature — Volver (1/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

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Flying
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