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Jaded Response (Apocalypse)

Jaded Response

Apocalypse — common

Instant

Sets Jaded Response has been printed in:

Jaded Response (Apocalypse)

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3.49/10

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Cards like Jaded Response in Apocalypse:

Evasive Action

Evasive Action

Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

3.7 /10
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Jilt

Jilt

Instant

Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.

1.2 /10
$0.17
Shimmering Mirage

Shimmering Mirage

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card.

6.6 /10
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Captains Maneuver

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

2.6 /10
$0.15
Suffocating Blast

Suffocating Blast

Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

3.3 /10
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Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
$0.26
Illusion  Reality

Illusion // Reality

Instant // Instant

Target spell or permanent becomes the color of your choice until end of turn.

Reality

Destroy target artifact.

1.3 /10
$0.13
Night  Day

Night // Day

Instant // Instant

Target creature gets -1/-1 until end of turn.

Day

Creatures target player controls get +1/+1 until end of turn.

1 /10
$0.17
Orims Thunder

Orim's Thunder

Instant

Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

5.7 /10
$0.15
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.7 /10
$0.18
Consume Strength

Consume Strength

Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

1.8 /10
$0.14
Order  Chaos

Order // Chaos

Instant // Instant

Exile target attacking creature.

Chaos

Creatures can't block this turn.

4.6 /10
$0.19
Fire  Ice

Fire // Ice

Instant // Instant

Fire deals 2 damage divided as you choose among one or two targets.

Ice

Tap target permanent.
Draw a card.

6.6 /10
$2.20
Smash

Smash

Instant

Destroy target artifact.
Draw a card.

4.5 /10
$0.15
False Dawn

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.

1.9 /10
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Death Grasp

Death Grasp

Sorcery

Death Grasp deals X damage to any target. You gain X life.

6 /10
$0.43
Gerrards Verdict

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

2.5 /10
$0.36
Index

Index

Sorcery

Look at the top five cards of your library, then put them back in any order.

6.2 /10
$0.14
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.26
Aether Mutation

Aether Mutation

Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4.8 /10
$0.28

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