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Lightning Angel (Apocalypse)

Lightning Angel

Apocalypse — rare

Creature — Angel

Lightning Angel (Apocalypse)

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3.34/10

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Cards like Lightning Angel in Apocalypse:

Cromat

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Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

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Flowstone Charger

Flowstone Charger

Creature — Beast (2/5)

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

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Minotaur Illusionist

Minotaur Illusionist

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: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.

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Jungle Barrier

Jungle Barrier

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Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.

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Mystic Snake

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Flash
When Mystic Snake enters the battlefield, counter target spell.

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Ebony Treefolk

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: Ebony Treefolk gets +1/+1 until end of turn.

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Spiritmonger

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Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
: Regenerate Spiritmonger.
: Spiritmonger becomes the color of your choice until end of turn.

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Goblin Ringleader

Goblin Ringleader

Creature — Goblin (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Minotaur Tactician

Minotaur Tactician

Creature — Minotaur (1/1)

Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
Minotaur Tactician gets +1/+1 as long as you control a blue creature.

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Coastal Drake

Coastal Drake

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Flying
, : Return target Kavu to its owner's hand.

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Haunted Angel

Haunted Angel

Creature — Angel (3/3)

Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

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Helionaut

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Flying
, : Add one mana of any color.

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Kavu Glider

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: Kavu Glider gets +0/+1 until end of turn.
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Living Airship

Living Airship

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Flying
: Regenerate Living Airship.

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Rakavolver

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Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
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Tidal Courier

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When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Whirlpool Drake

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Creature — Drake (2/2)

Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

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Anavolver

Anavolver

Creature — Volver (3/3)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
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Desolation Angel

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Creature — Angel (5/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

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Angelfire Crusader

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: Angelfire Crusader gets +1/+0 until end of turn.

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