Manacles of Decay
Apocalypse — common
Enchantment — Aura
Sets Manacles of Decay has been printed in:
Apocalypse — common
Enchantment — Aura
Sets Manacles of Decay has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return that card to its owner's hand.
Enchantment — Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Enchantment — Aura
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Tap two untapped creatures you control: Tap target creature.
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.
Enchantment
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Enchantment
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Enchantment
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Creature — Human Flagbearer (1/1)
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Enchantment — Aura
Enchant creature you control
, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
Creature — Human Wizard (1/1)
, : Target creature gets -2/-0 until end of turn.
, : Target creature gets +2/+0 until end of turn.
Creature — Volver (1/1)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."
If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
Enchantment — Aura
Enchant creature
Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
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