Overgrown Estate
Apocalypse — rare
Enchantment
Sets Overgrown Estate has been printed in:
Apocalypse — rare
Enchantment
Sets Overgrown Estate has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Enchantment
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Enchantment
, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return that card to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment — Aura
Enchant creature you control
, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
Enchantment
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Enchantment
Tap two untapped creatures you control: Tap target creature.
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
: Enchanted creature gets -1/-1 until end of turn.
: Enchanted creature can't block this turn.
Enchantment
Skip your draw step.
, Tap two untapped creatures you control: Draw a card.
Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Enchantment
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
Enchantment
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
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