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Prophetic Bolt (Apocalypse)
Prophetic Bolt (Apocalypse)

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6.15/10

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Cards like Prophetic Bolt in Apocalypse:

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Counter target spell and Suffocating Blast deals 3 damage to target creature.

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Fire  Ice

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Instant // Instant

Fire deals 2 damage divided as you choose among one or two targets.

Ice

Tap target permanent.
Draw a card.

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Illusion  Reality

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Instant // Instant

Target spell or permanent becomes the color of your choice until end of turn.

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Destroy target artifact.

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Night  Day

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Target creature gets -1/-1 until end of turn.

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Creatures target player controls get +1/+1 until end of turn.

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Goblin Ringleader

Goblin Ringleader

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Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Tidal Courier

Tidal Courier

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When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

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Sylvan Messenger

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When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Jilt

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Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.

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Brass Herald

Brass Herald

Artifact Creature — Golem (2/2)

As Brass Herald enters the battlefield, choose a creature type.
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Creatures of the chosen type get +1/+1.

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Enlistment Officer

Enlistment Officer

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First strike
When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Grave Defiler

Grave Defiler

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When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Regenerate Grave Defiler.

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Kavu Howler

Kavu Howler

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When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Last Stand

Last Stand

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Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

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Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

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Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

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Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

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Counter target spell if it shares a color with a creature you control.

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Target land becomes the basic land type of your choice until end of turn.
Draw a card.

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Destroy target artifact.
Draw a card.

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