Shimmering Mirage
Apocalypse — common
Instant
Shimmering Mirage rulings:
There are no rulings for Shimmering Mirage.
Apocalypse — common
Instant
Shimmering Mirage rulings:
There are no rulings for Shimmering Mirage.
TCGPlayer low price:
Buy now! ▶Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Creature — Bird (1/1)
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature — Moonfolk Wizard (2/1)
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Artifact
, : Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk Shaman (0/2)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Beast (3/3)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk Wizard (1/1)
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Enchantment — Aura
Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has ": Target creature becomes the color of your choice until end of turn."
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Artifact
When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
Creature — Human Wizard (1/1)
: Target land you control becomes the basic land type of your choice until end of turn.
Artifact
When Navigator's Compass enters the battlefield, you gain 3 life.
: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Creature — Faerie Wizard (1/1)
Kicker (You may pay an additional as you cast this spell.)
Flying
If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it.
: Target land you control becomes the basic land type of your choice until end of turn.
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Land
: Add .
: Target land you control becomes the basic land type of your choice until end of turn.
Instant
Target permanent becomes an artifact in addition to its other types until end of turn.
Draw a card.
Legendary Creature — Archon Detective (5/5)
Flying
When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
Legendary Creature — Human Druid (3/3)
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.