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Shivan Reef (Apocalypse)

Shivan Reef

Apocalypse — Rare

Land

Shivan Reef is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Shivan Reef (Apocalypse)
Price: PaperMTGO

TCGPlayer avg. price:

$3.69

$1.99 $3.69 $6.89
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Rating:

8.58/10

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Cards like Shivan Reef in Standard format:

Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

5.7 /10
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Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

8.8 /10
$4.87
Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8 /10
$0.13
Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

9.5 /10
$2.62
Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.5 /10
$0.31
Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.3 /10
$0.47
Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

7.3 /10
$0.14
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$6.04
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9 /10
$8.08
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.26
Blighted Gorge

Blighted Gorge

Land

: Add to your mana pool.

, , Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

6.4 /10
$0.21
Needle Spires

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

7.7 /10
$2.53
Stone Quarry

Stone Quarry

Land

Stone Quarry enters the battlefield tapped.

: Add or to your mana pool.

6.5 /10
$0.19
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

6.2 /10
$0.14
Sequestered Stash

Sequestered Stash

Land

: Add to your mana pool.

, , Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library.

7.4 /10
$0.18
Smoldering Marsh

Smoldering Marsh

Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

5.4 /10
$3.50
Blighted Fen

Blighted Fen

Land

: Add to your mana pool.

, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

5.9 /10
$0.21
Meandering River

Meandering River

Land

Meandering River enters the battlefield tapped.

: Add or to your mana pool.

6.5 /10
$0.16
Timber Gorge

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.20
Hanweir Battlements

Hanweir Battlements

Land

: Add to your mana pool.

, : Target creature gains haste until end of turn.

, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

7.3 /10
$0.61

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