Advanced card search Random card
Symbiotic Deployment (Apocalypse)

Symbiotic Deployment

Apocalypse — Rare

Enchantment

Skip your draw step.

, Tap two untapped creatures you control: Draw a card.

"You know your orders. I know your hearts. Now the stronghold will know defeat."
—Eladamri

Symbiotic Deployment (Apocalypse)
Price: PaperMTGO

TCGPlayer avg. price:

$0.31

$0.15 $0.31 $1.10
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

6.08/10

Rate This:

Cards similar to Symbiotic Deployment:

Triumph of Ferocity

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

2.4 /10
$0.19
Weight of Conscience

Weight of Conscience

Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

0.3 /10
$0.15
Elfhame Sanctuary

Elfhame Sanctuary

Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.

6.2 /10
$0.29
Ulvenwald Mysteries

Ulvenwald Mysteries

Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

4.9 /10
$0.22
Diversionary Tactics

Diversionary Tactics

Enchantment

Tap two untapped creatures you control: Tap target creature.

4.1 /10
$0.20
Quest for Renewal

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

7.2 /10
$0.47
Blizzard

Blizzard

Enchantment

Cast Blizzard only if you control a snow land.

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don't untap during their controllers' untap steps.

6.4 /10
$0.35
Bonds of Mortality

Bonds of Mortality

Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

: Creatures your opponents control lose hexproof and indestructible until end of turn.

2.4 /10
$0.19
Overwhelming Instinct

Overwhelming Instinct

Enchantment

Whenever you attack with three or more creatures, draw a card.

4.6 /10
$0.23
Eidolon of Blossoms

Eidolon of Blossoms

Enchantment Creature — Spirit (2/2)

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

7.2 /10
$0.42
Nature s Will

Nature's Will

Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

9.5 /10
--
Earthcraft

Earthcraft

Enchantment

Tap an untapped creature you control: Untap target basic land.

9.8 /10
~$30
Fecundity

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

7.6 /10
$0.56
Weirding Wood

Weirding Wood

Enchantment — Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

Enchanted land has ": Add two mana of any one color to your mana pool."

2.8 /10
$0.22
Growing Rites of Itlimoc

Growing Rites of Itlimoc

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

5 /10
--
Elemental Bond

Elemental Bond

Enchantment

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

5.4 /10
$0.25
Moldervine Cloak

Moldervine Cloak

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

3.8 /10
$0.20
Volrath s Gardens

Volrath's Gardens

Enchantment

, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.

6 /10
--
Nylea s Presence

Nylea's Presence

Enchantment — Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

1.2 /10
--
Full Moon s Rise

Full Moon's Rise

Enchantment

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

7 /10
--

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.