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Tahngarth s Glare (Apocalypse)

Tahngarth's Glare

Apocalypse — Common

Sorcery

Tahngarth's Glare is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Tahngarth s Glare (Apocalypse)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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4.08/10

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Cards like Tahngarth's Glare in Standard format:

Spark of Creativity

Spark of Creativity

Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

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Burn from Within

Burn from Within

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Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

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Renegade Tactics

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Target creature can't block this turn.

Draw a card.

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Liliana s Indignation

Liliana's Indignation

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Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

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Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

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Avacyn s Judgment

Avacyn's Judgment

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Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

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Rolling Thunder

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Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

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Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player discards all the cards in his or her hand, then draws that many cards.

Collective Defiance deals 4 damage to target creature.

Collective Defiance deals 3 damage to target opponent.

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Contingency Plan

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Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

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Dark Salvation

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Sorcery

Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

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Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Act of Treason

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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

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Press into Service

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Harmless Offering

Harmless Offering

Sorcery

Target opponent gains control of target permanent you control.

7.1 /10
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Exquisite Firecraft

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Exquisite Firecraft deals 4 damage to target creature or player.

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Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

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