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Tahngarth s Glare (Apocalypse)

Tahngarth's Glare

Apocalypse — common

Sorcery

Sets Tahngarth's Glare has been printed in:

Tahngarth s Glare (Apocalypse)

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1.54/10

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Cards like Tahngarth's Glare in Apocalypse:

Index

Index

Sorcery

Look at the top five cards of your library, then put them back in any order.

6.2 /10
$0.14
Illuminate

Illuminate

Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Illuminate deals X damage to target creature. If this spell was kicked with its kicker, it deals X damage to that creature's controller. If this spell was kicked with its kicker, you draw X cards.

1.7 /10
$0.18
Dwarven Landslide

Dwarven Landslide

Sorcery

Kicker—, Sacrifice a land. (You may pay and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.

1.9 /10
$0.11
Lay of the Land

Lay of the Land

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

6.3 /10
$0.14
Divine Light

Divine Light

Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

2.4 /10
$0.12
Guided Passage

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

7 /10
$0.53
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.26
Squees Revenge

Squee's Revenge

Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

7.1 /10
$0.40
Gaeas Balance

Gaea's Balance

Sorcery

As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.

2 /10
$0.21
Gerrards Verdict

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

2.5 /10
$0.36
Mind Extraction

Mind Extraction

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.

1.8 /10
$0.13
Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
$0.26
Suppress

Suppress

Sorcery

Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

2.6 /10
$0.20
Temporal Spring

Temporal Spring

Sorcery

Put target permanent on top of its owner's library.

5.6 /10
$0.24
Death Grasp

Death Grasp

Sorcery

Death Grasp deals X damage to any target. You gain X life.

6 /10
$0.43
Last Caress

Last Caress

Sorcery

Target player loses 1 life and you gain 1 life.
Draw a card.

1.1 /10
$0.10
Urborg Uprising

Urborg Uprising

Sorcery

Return up to two target creature cards from your graveyard to your hand.
Draw a card.

3.8 /10
$0.11
Aether Mutation

Aether Mutation

Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4.8 /10
$0.27
Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.7 /10
$0.09
Death Mutation

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4 /10
$0.28

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