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Vindicate (Apocalypse)

Vindicate

Apocalypse — Rare

Sorcery

Vindicate is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Vindicate (Apocalypse)
Price: PaperMTGO

TCGPlayer avg. price:

$7.20

$4.10 $7.20 $19
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Rating:

9.51/10

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Cards like Vindicate in Standard format:

Call to the Feast

Call to the Feast

Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

5 /10
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Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

4.5 /10
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Daring Demolition

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

1.3 /10
$0.13
Never    Return
//

Never // Return

Sorcery // Sorcery

Destroy target creature or planeswalker.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

8.8 /10
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Legion s Judgment

Legion's Judgment

Sorcery

Destroy target creature with power 4 or greater.

5 /10
--
Cleansing Ray

Cleansing Ray

Sorcery

Choose one

Destroy target Vampire.

Destroy target enchantment.

5.9 /10
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Farm    Market
//

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

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Impale

Impale

Sorcery

Destroy target creature.

6.2 /10
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Walk the Plank

Walk the Plank

Sorcery

Destroy target non-Merfolk creature.

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Lethal Sting

Lethal Sting

Sorcery

As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control.

Destroy target creature.

6.9 /10
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Grind    Dust
//

Grind // Dust

Sorcery // Sorcery

Put a -1/-1 counter on each of up to two target creatures.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

6.9 /10
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Nissa s Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

5.2 /10
--
Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

7.4 /10
$0.35
Consign    Oblivion
//

Consign // Oblivion

Instant // Sorcery

Return target nonland permanent to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

5.4 /10
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Destructive Tampering

Destructive Tampering

Sorcery

Choose one

Destroy target artifact.

Creatures without flying can't block this turn.

1.3 /10
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Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

4.6 /10
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Demolish

Demolish

Sorcery

Destroy target artifact or land.

1.4 /10
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Violent Impact

Violent Impact

Sorcery

Destroy target artifact or land.

Cycling (, Discard this card: Draw a card.)

1.4 /10
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Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

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Lost Legacy

Lost Legacy

Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

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