Guardian Beast
Arabian Nights — rare
Creature — Beast
Guardian Beast rulings:
2004-10-04: This does not stop sacrifices.
Arabian Nights — rare
Creature — Beast
Guardian Beast rulings:
2004-10-04: This does not stop sacrifices.
TCGPlayer low price:
Buy now! ▶Creature — Spirit (2/3)
As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
Legendary Artifact Creature — Robot Dog (1/1)
Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward .
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Angel (3/5)
Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures.
Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Artifact
Urza's Contact Lenses enters the battlefield tapped.
Urza's Contact Lenses doesn't untap during your untap step.
As long as Urza's Contact Lenses is untapped, all players play with their hands revealed.
Clap your hands twice: You may tap or untap Urza's Contact Lenses.
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Legendary Creature — Turtle Shaman (2/4)
As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped.
As long as Archelos is untapped, other permanents enter the battlefield untapped.
Creature — Human Knight (1/2)
As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Creature — Human (1/6)
As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.
Creature — Angel (4/4)
Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Creature — Bird Soldier (3/3)
Flying
As long as Castle Raptors is untapped, it gets +0/+2.
Artifact
As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Artifact
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
, : Attacking creatures get +1/+0 until end of turn.
Artifact
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost to cast costs to cast instead.)
Creature — Human (2/5)
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
Artifact Creature — Dog (1/2)
Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Creature — Human Soldier (2/5)
As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Angel (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Legendary Creature — Wolf Beast (4/4)
As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
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