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Piety (Arabian Nights)

Piety

Arabian Nights — common

Instant

Sets Piety has been printed in:

Piety (Arabian Nights)

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Cards like Piety in Arabian Nights:

Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

0.9 /10
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Eye for an Eye

Eye for an Eye

Instant

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

2.8 /10
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Shahrazad

Shahrazad

Sorcery

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

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Sandstorm

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

2.5 /10
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Desert Twister

Desert Twister

Sorcery

Destroy target permanent.

5.2 /10
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Metamorphosis

Metamorphosis

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

5 /10
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War Elephant

War Elephant

Creature — Elephant (2/2)

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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King Suleiman

King Suleiman

Creature — Human Noble (1/1)

: Destroy target Djinn or Efreet.

1 /10
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Moorish Cavalry

Moorish Cavalry

Creature — Human Knight (3/3)

Trample

0.4 /10
$6.41
Repentant Blacksmith

Repentant Blacksmith

Creature — Human (1/2)

Protection from red

0.3 /10
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Flying Carpet

Flying Carpet

Artifact

, : Target creature gains flying until end of turn.

2.2 /10
~$36
Sandals of Abdallah

Sandals of Abdallah

Artifact

, : Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

0.7 /10
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Singing Tree

Singing Tree

Creature — Plant (0/3)

: Target attacking creature has base power 0 until end of turn.

1.6 /10
~$225
Sorceress Queen

Sorceress Queen

Creature — Human Wizard (1/1)

: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

4.6 /10
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Wyluli Wolf

Wyluli Wolf

Creature — Wolf (1/1)

: Target creature gets +1/+1 until end of turn.

1.4 /10
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Ydwen Efreet

Ydwen Efreet

Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

1 /10
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Camel

Camel

Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

2 /10
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Ebony Horse

Ebony Horse

Artifact

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

2.6 /10
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Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

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Oubliette

Oubliette

Enchantment

When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

8.9 /10
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