Advanced card search Random card
Ydwen Efreet (Arabian Nights)

Ydwen Efreet

Arabian Nights — rare

Creature — Efreet

Ydwen Efreet legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Legal
Premodern: Not legal
PreDH: Legal

Ydwen Efreet (Arabian Nights)

TCGPlayer low price:

$98.74

Buy now! ▶

Loading price data
Loading

Rating:

1.05/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Ydwen Efreet in Standard format:

Brimstone Vandal

Brimstone Vandal

Creature — Devil (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.
Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

4 /10
$0.02
Skewer Slinger

Skewer Slinger

Creature — Dwarf Knight (1/3)

Reach
Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature.

3.9 /10
$0.02
Belligerent of the Ball

Belligerent of the Ball

Creature — Ogre Warrior (3/3)

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.01
Fearful Villager  Fearsome Werewolf

Fearful Villager // Fearsome Werewolf

Creature — Human Werewolf // Creature — Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Fearsome Werewolf

Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.6 /10
$0.01
Forgehammer Centurion

Forgehammer Centurion

Creature — Phyrexian Warrior (3/2)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.

3.5 /10
$0.02
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.1 /10
$0.03
Peerless Samurai

Peerless Samurai

Creature — Human Samurai (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs less to cast.

7.2 /10
$0.03
WarTrained Slasher

War-Trained Slasher

Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

2.8 /10
$0.03
Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.1 /10
$0.02
Dinotomaton

Dinotomaton

Artifact Creature — Dinosaur Gnome (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

4.2 /10
$0.02
Edgewall Pack

Edgewall Pack

Creature — Dog (3/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."

4.4 /10
$0.02
Flowstone Kavu

Flowstone Kavu

Creature — Kavu (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
: Flowstone Kavu gets +1/-1 until end of turn.

1.7 /10
$0.02
Blood Hypnotist

Blood Hypnotist

Creature — Vampire (3/3)

Blood Hypnotist can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.

4.8 /10
$0.03
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.6 /10
$0.15
Feldon Ronom Excavator

Feldon, Ronom Excavator

Legendary Creature — Human Artificer (2/2)

Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

5.4 /10
$0.28
Flame Channeler  Embodiment of Flame

Flame Channeler // Embodiment of Flame

Creature — Human Wizard // Creature — Elemental Wizard (2/2)

When a spell you control deals damage, transform Flame Channeler.

Embodiment of Flame

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.
, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

4.3 /10
$0.05
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.9 /10
$0.14
Professional FaceBreaker

Professional Face-Breaker

Creature — Human Warrior (2/3)

Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

9.9 /10
$8.07
Radhas Firebrand

Radha's Firebrand

Creature — Human Warrior (3/1)

Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.

3.6 /10
$0.08
Sizzling Soloist

Sizzling Soloist

Creature — Human Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

4.9 /10
$0.05

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.