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All Shall Smolder in My Wake (Archenemy "Schemes")

All Shall Smolder in My Wake

Archenemy "Schemes" — Common

Scheme

All Shall Smolder in My Wake is legal in the following formats:

Tiny Leaders Commander

All Shall Smolder in My Wake (Archenemy "Schemes")
Price: PaperMTGO

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$0.50

$0.42 $0.50 $1.17
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Rating:

7.11/10

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Cards like All Shall Smolder in My Wake in Standard format:

Cruel Revival

Cruel Revival

Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

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Shreds of Sanity

Shreds of Sanity

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Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

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Dark Salvation

Dark Salvation

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Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

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Nissa s Judgment

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

7 /10
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Waxing Moon

Waxing Moon

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Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

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Expose Evil

Expose Evil

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Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Dubious Challenge

Dubious Challenge

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Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

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Chilling Grasp

Chilling Grasp

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
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Roiling Waters

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

6.8 /10
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Talent of the Telepath

Talent of the Telepath

Sorcery

Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.

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Fork in the Road

Fork in the Road

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Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

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Abandon Reason

Abandon Reason

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.8 /10
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Explosive Vegetation

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

5 /10
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Fall of the Titans

Fall of the Titans

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two target creatures and/or players.

6.9 /10
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Shoulder to Shoulder

Shoulder to Shoulder

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

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Press into Service

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Into the Void

Into the Void

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Return up to two target creatures to their owners' hands.

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Dutiful Return

Dutiful Return

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Return up to two target creature cards from your graveyard to your hand.

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Ever After

Ever After

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Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

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