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Into the Earthen Maw (Archenemy "Schemes")

Into the Earthen Maw

Archenemy "Schemes" — Common

Scheme

Into the Earthen Maw is legal in the following formats:

Into the Earthen Maw (Archenemy "Schemes")
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9.09/10

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Cards like Into the Earthen Maw in Standard format:

Boneyard Parley

Boneyard Parley

Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

5 /10
$0.90
Heaven    Earth
//

Heaven // Earth

Instant // Sorcery

Heaven deals X damage to each creature with flying.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

5.7 /10
$0.27
Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.8 /10
$0.33
Scarab Feast

Scarab Feast

Instant

Exile up to three target cards from a single graveyard.

Cycling (, Discard this card: Draw a card.)

0 /10
$0.14
Hour of Glory

Hour of Glory

Instant

Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.

7.1 /10
$0.38
Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

4.4 /10
--
Displace

Displace

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

0.2 /10
$0.15
Dispossess

Dispossess

Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.

6.6 /10
$0.42
Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

8.2 /10
$0.89
Shreds of Sanity

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

3.4 /10
$0.18
Nissa s Judgment

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

4.7 /10
--
Not Forgotten

Not Forgotten

Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

4.6 /10
$0.21
Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

7.7 /10
$0.48
Appeal    Authority
//

Appeal // Authority

Sorcery // Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

3.3 /10
$0.21
Waxing Moon

Waxing Moon

Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

0.9 /10
$0.15
Dark Salvation

Dark Salvation

Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

7.6 /10
$1.24
Baral s Expertise

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

8.3 /10
--
Dusk    Dawn
//

Dusk // Dawn

Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

8.1 /10
$1.39
Wander in Death

Wander in Death

Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

0.4 /10
$0.13
Take Down

Take Down

Sorcery

Choose one

Take Down deals 4 damage to target creature with flying.

Take Down deals 1 damage to each creature with flying.

0.1 /10
$0.11

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