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Know Naught but Fire (Archenemy "Schemes")

Know Naught but Fire

Archenemy "Schemes" — Common

Scheme

Know Naught but Fire is legal in the following formats:

Know Naught but Fire (Archenemy "Schemes")
Price: PaperMTGO

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9.03/10

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Cards like Know Naught but Fire in Standard format:

Stensia Banquet

Stensia Banquet

Sorcery

Stensia Banquet deals damage to target opponent equal to the number of Vampires you control.

Draw a card.

0.9 /10
$0.15
Fateful Showdown

Fateful Showdown

Instant

Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

5.9 /10
$0.30
Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

6.8 /10
$0.31
Radiant Flames

Radiant Flames

Sorcery

Converge Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

7.9 /10
$0.73
Nissa s Judgment

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

4.7 /10
--
Galvanic Bombardment

Galvanic Bombardment

Instant

Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

5 /10
$0.20
Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

3.5 /10
--
Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

4.5 /10
$0.20
Outnumber

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

0.4 /10
$0.15
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player discards all the cards in his or her hand, then draws that many cards.

Collective Defiance deals 4 damage to target creature.

Collective Defiance deals 3 damage to target opponent.

8.4 /10
$1.13
Stonefury

Stonefury

Instant

Stonefury deals damage to target creature equal to the number of lands you control.

0.3 /10
$0.15
Take Inventory

Take Inventory

Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

1.2 /10
$0.15
Blazing Volley

Blazing Volley

Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

0.1 /10
$0.13
Nahiri s Wrath

Nahiri's Wrath

Sorcery

As an additional cost to cast Nahiri's Wrath, discard X cards.

Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers.

8.3 /10
--
Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.9 /10
$0.15
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Creatures target player controls gain trample until end of turn.

Savage Alliance deals 2 damage to target creature.

Savage Alliance deals 1 damage to each creature target opponent controls.

4 /10
$0.19
Welding Sparks

Welding Sparks

Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

0.2 /10
$0.14
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

4.2 /10
$0.20
Engulf the Shore

Engulf the Shore

Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

8.1 /10
$0.91
Incendiary Sabotage

Incendiary Sabotage

Instant

As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

5.3 /10
$0.22

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