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May Civilization Collapse (Archenemy "Schemes")

May Civilization Collapse

Archenemy "Schemes" — Common

Scheme

May Civilization Collapse is legal in the following formats:

May Civilization Collapse (Archenemy "Schemes")
Price: PaperMTGO

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$2.82

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8.97/10

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Cards like May Civilization Collapse in Standard format:

Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

8.6 /10
$1.83
Torment of Venom

Torment of Venom

Instant

Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.

0.6 /10
$0.13
Fall of the Titans

Fall of the Titans

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two target creatures and/or players.

6.2 /10
$0.33
Remorseless Punishment

Remorseless Punishment

Sorcery

Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.

5.9 /10
$0.29
Whispers of Emrakul

Whispers of Emrakul

Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

5.3 /10
$0.23
Abandon Reason

Abandon Reason

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.5 /10
$0.19
Comparative Analysis

Comparative Analysis

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

0.1 /10
$0.13
Imaginary Threats

Imaginary Threats

Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap.

Cycling (, Discard this card: Draw a card.)

3.8 /10
$0.17
Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.9 /10
$0.13
Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
$0.18
Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

9.6 /10
~$12
Roiling Waters

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

4.6 /10
$0.18
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

8.9 /10
$2.50
Winds of Rebuke

Winds of Rebuke

Instant

Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.

0 /10
$0.11
Lost Legacy

Lost Legacy

Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

7.6 /10
$0.48
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

4.2 /10
$0.20
Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

2.3 /10
$0.16
Mire s Malice

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.2 /10
--
Witness the End

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

1 /10
$0.13
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in his or her hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent.

8.4 /10
$1.13

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