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Your Fate Is Thrice Sealed (Archenemy "Schemes")

Your Fate Is Thrice Sealed

Archenemy "Schemes" — Common

Scheme

Your Fate Is Thrice Sealed is legal in the following formats:

Tiny Leaders Commander

Your Fate Is Thrice Sealed (Archenemy "Schemes")
Price: PaperMTGO

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$0.44

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7.31/10

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Cards like Your Fate Is Thrice Sealed in Standard format:

Nissa s Pilgrimage

Nissa's Pilgrimage

Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

6.3 /10
--
Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

6.7 /10
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Seek the Wilds

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

5.8 /10
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Grapple with the Past

Grapple with the Past

Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

8.2 /10
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Anticipate

Anticipate

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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

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Blessed Reincarnation

Blessed Reincarnation

Instant

Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

5.2 /10
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Pieces of the Puzzle

Pieces of the Puzzle

Sorcery

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

6.2 /10
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Corpse Churn

Corpse Churn

Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

7.3 /10
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Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

5.9 /10
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Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Deploy the Gatewatch

Deploy the Gatewatch

Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

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Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.9 /10
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Liliana s Indignation

Liliana's Indignation

Sorcery

Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

6 /10
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Contingency Plan

Contingency Plan

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

6.7 /10
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Fortune s Favor

Fortune's Favor

Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

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Ruin in Their Wake

Ruin in Their Wake

Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

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Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

8 /10
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Talent of the Telepath

Talent of the Telepath

Sorcery

Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.

6.4 /10
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Nissa s Revelation

Nissa's Revelation

Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

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Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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