Dimir Signet
Archenemy — common
Artifact
Dimir Signet rulings:
There are no rulings for Dimir Signet.
Archenemy — common
Artifact
Dimir Signet rulings:
There are no rulings for Dimir Signet.
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .
Land — Island Swamp
(: Add or .)
Contaminated Aquifer enters the battlefield tapped.
Land
Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .
Artifact
: Add or .
: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or .
Land
: Add .
, : Put a storage counter on Dreadship Reef.
, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or .
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or .
Land — Island Swamp
(: Add or .)
Fetid Pools enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Snow Land — Island Swamp
(: Add or .)
Ice Tunnel enters the battlefield tapped.
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