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Heroes  Reunion (Archenemy)

Heroes' Reunion

Archenemy — uncommon

Instant

Heroes  Reunion (Archenemy)

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$0.22

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Rating:

4.08/10

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Cards like Heroes' Reunion in Archenemy:

Batwing Brume

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. (Do both if was spent.)

6.7 /10
$2.72
Colossal Might

Colossal Might

Instant

Target creature gets +4/+2 and gains trample until end of turn.

4.5 /10
$0.25
Agony Warp

Agony Warp

Instant

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

3.3 /10
$0.20
Terminate

Terminate

Instant

Destroy target creature. It can't be regenerated.

9.9 /10
$0.59
Plummet

Plummet

Instant

Destroy target creature with flying.

6.4 /10
$0.15
Wax  Wane

Wax // Wane

Instant // Instant

Target creature gets +2/+2 until end of turn.

Wane

Destroy target enchantment.

3.6 /10
$0.18
Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.2 /10
$0.23
Unmake

Unmake

Instant

Exile target creature.

6 /10
$0.62
Bituminous Blast

Bituminous Blast

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.

8.2 /10
$0.32
Path to Exile

Path to Exile

Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$1.17
Spin into Myth

Spin into Myth

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

3.1 /10
$0.30
Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

9.5 /10
$0.48
Chandras Outrage

Chandra's Outrage

Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

5.1 /10
$0.15
Inferno Trap

Inferno Trap

Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.

1.6 /10
$0.14
Makeshift Mannequin

Makeshift Mannequin

Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

5.3 /10
$0.26
Volcanic Fallout

Volcanic Fallout

Instant

This spell can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.

8.1 /10
$0.25
Seething Song

Seething Song

Instant

Add .

9.8 /10
$4.00
Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

9.9 /10
$0.36
Savage Twister

Savage Twister

Sorcery

Savage Twister deals X damage to each creature.

7.1 /10
$0.23
Primal Command

Primal Command

Sorcery

Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

8.4 /10
$0.51

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