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Molimo  Maro Sorcerer (Archenemy)

Molimo, Maro-Sorcerer

Archenemy — rare

Legendary Creature — Elemental

Sets Molimo, Maro-Sorcerer has been printed in:

Molimo  Maro Sorcerer (Archenemy)

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Cards like Molimo, Maro-Sorcerer in Archenemy:

Kamahl Fist of Krosa

Kamahl, Fist of Krosa

Legendary Creature — Human Druid (4/3)

: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.

7.7 /10
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Krosan Tusker

Krosan Tusker

Creature — Boar Beast (6/5)

Cycling (, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

7.1 /10
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Verdeloth the Ancient

Verdeloth the Ancient

Legendary Creature — Treefolk (4/7)

Kicker (You may pay an additional as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

7.6 /10
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Kilnmouth Dragon

Kilnmouth Dragon

Creature — Dragon (5/5)

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

5.4 /10
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Pale Recluse

Pale Recluse

Creature — Spider (4/5)

Reach (This creature can block creatures with flying.)
Forestcycling , plainscycling (, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)

3.8 /10
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Kaervek the Merciless

Kaervek the Merciless

Legendary Creature — Human Shaman (5/4)

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.

8.8 /10
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Scion of Darkness

Scion of Darkness

Creature — Avatar (6/6)

Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling (, Discard this card: Draw a card.)

6.9 /10
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Duplicant

Duplicant

Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

9.5 /10
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Yavimaya Dryad

Yavimaya Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

7.9 /10
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Avatar of Woe

Avatar of Woe

Creature — Avatar (6/5)

If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.

8.5 /10
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Chameleon Colossus

Chameleon Colossus

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Protection from black
: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

8.7 /10
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Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
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Hunting Moa

Hunting Moa

Creature — Bird Beast (3/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

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Magister Sphinx

Magister Sphinx

Artifact Creature — Sphinx (5/5)

Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.

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Memnarch

Memnarch

Legendary Artifact Creature — Wizard (4/5)

: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)

8 /10
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Shinen of Lifes Roar

Shinen of Life's Roar

Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.
Channel — , Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

5.5 /10
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Sundering Titan

Sundering Titan

Artifact Creature — Golem (7/10)

When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

10 /10
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Extractor Demon

Extractor Demon

Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
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Feral Hydra

Feral Hydra

Creature — Hydra Beast (0/0)

Feral Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

7.6 /10
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Fertilid

Fertilid

Creature — Elemental (0/0)

Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

9.6 /10
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