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Verdeloth the Ancient (Archenemy)

Verdeloth the Ancient

Archenemy — rare

Legendary Creature — Treefolk

Verdeloth the Ancient (Archenemy)

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Kamahl Fist of Krosa

Kamahl, Fist of Krosa

Legendary Creature — Human Druid (4/3)

: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.

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Thelonite Hermit

Thelonite Hermit

Creature — Elf Shaman (1/1)

All Saprolings get +1/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

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Krosan Tusker

Krosan Tusker

Creature — Boar Beast (6/5)

Cycling (, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

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Molimo MaroSorcerer

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Legendary Creature — Elemental (0/0)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

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Shriekmaw

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Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Duplicant

Duplicant

Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

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Hunting Moa

Hunting Moa

Creature — Bird Beast (3/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

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Yavimaya Dryad

Yavimaya Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

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Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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Fierce Empath

Fierce Empath

Creature — Elf (1/1)

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

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Magister Sphinx

Magister Sphinx

Artifact Creature — Sphinx (5/5)

Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.

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Pale Recluse

Pale Recluse

Creature — Spider (4/5)

Reach (This creature can block creatures with flying.)
Forestcycling , plainscycling (, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)

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Extractor Demon

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Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
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Kilnmouth Dragon

Kilnmouth Dragon

Creature — Dragon (5/5)

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

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Selesnya Guildmage

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Creature — Elf Wizard (2/2)

: Create a 1/1 green Saproling creature token.
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Fertilid

Fertilid

Creature — Elemental (0/0)

Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

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Hellkite Charger

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Creature — Dragon (5/5)

Flying, haste
Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

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Shinen of Lifes Roar

Shinen of Life's Roar

Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.
Channel — , Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

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TwoHeaded Dragon

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Creature — Dragon (4/4)

Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.

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