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Avacyn Restored — common
Instant
Creatures you control get +1/+0 until end of turn.
After the destruction of the Helvault, fearful mobs soon became fearless battalions.
Avacyn Restored — common
Instant
Creatures you control get +1/+0 until end of turn.
After the destruction of the Helvault, fearful mobs soon became fearless battalions.
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Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Instant
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Instant
Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block."
Instant
Choose one —
• Create two 1/1 colorless Soldier artifact creature tokens.
• Creatures you control get +2/+0 until end of turn.
Instant
Choose one —
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.
Instant
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Instant — Arcane
Creatures you control get +2/+0 until end of turn.
Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Instant
Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
Instant
Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Instant
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Instant
Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.
Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
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