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Bower Passage (Avacyn Restored)

Bower Passage

Avacyn Restored — uncommon

Enchantment

Sets Bower Passage has been printed in:

Bower Passage (Avacyn Restored)

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Cards like Bower Passage in Avacyn Restored:

Grounded

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Enchantment — Aura

Enchant creature
Enchanted creature loses flying.

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Favorable Winds

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Enchantment

Creatures you control with flying get +1/+1.

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Descendants Path

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

9.1 /10
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Triumph of Ferocity

Triumph of Ferocity

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At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

5.5 /10
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Druids Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.

8.4 /10
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Dual Casting

Dual Casting

Enchantment — Aura

Enchant creature
Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

6.5 /10
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Wild Defiance

Wild Defiance

Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

6.3 /10
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Malicious Intent

Malicious Intent

Enchantment — Aura

Enchant creature
Enchanted creature has ": Target creature can't block this turn."

0.8 /10
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Call to Serve

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Enchantment — Aura

Enchant nonblack creature
Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

3.8 /10
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Spectral Prison

Spectral Prison

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

0.8 /10
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Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any color."

9.2 /10
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Defang

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Enchantment — Aura

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

3.1 /10
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Ghostly Touch

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Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

4.1 /10
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Nightshade Peddler

Nightshade Peddler

Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

6 /10
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Wandering Wolf

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Creatures with power less than Wandering Wolf's power can't block it.

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Demonic Rising

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At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

2.8 /10
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Predators Gambit

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Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
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Timberland Guide

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When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

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Enchantment

Untapped creatures you control get +0/+2.

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Infinite Reflection

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Enchantment — Aura

Enchant creature
When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

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