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Cloudshift (Avacyn Restored)

Cloudshift

Avacyn Restored — Common

Instant

Cloudshift is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Cloudshift (Avacyn Restored)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

$0.08 $0.24 $1.00
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Rating:

5.46/10

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Cards like Cloudshift in Standard format:

Essence Flux

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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

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Acrobatic Maneuver

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Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

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Alley Evasion

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Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

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Time to Reflect

Time to Reflect

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Exile target creature that blocked or was blocked by a Zombie this turn.

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Gideon s Defeat

Gideon's Defeat

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Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

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Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

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Long Road Home

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

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Sheltering Light

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Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

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Slash of Talons

Slash of Talons

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Slash of Talons deals 2 damage to target attacking or blocking creature.

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Vampire s Zeal

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Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

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Djeru s Resolve

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Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling (, Discard this card: Draw a card.)

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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Searing Light

Searing Light

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Destroy target attacking or blocking creature with power 2 or less.

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Lithomancer s Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Siren s Ruse

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Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

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Demystify

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Destroy target enchantment.

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Eerie Interlude

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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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Hapatra s Mark

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Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

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Skulduggery

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Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

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Dive Down

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Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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