Death Wind
Avacyn Restored — common
Instant
Sets Death Wind has been printed in:
Avacyn Restored — common
Instant
Sets Death Wind has been printed in:
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Target creature gets -1/-0 until end of turn.
Draw a card.
Instant
Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Instant
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Instant
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Instant
Righteous Blow deals 2 damage to target attacking or blocking creature.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
Sorcery
For each creature, its controller sacrifices it unless they pay X life.
Instant
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
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