Ghostly Touch
Avacyn Restored — uncommon
Enchantment — Aura
Sets Ghostly Touch has been printed in:
Avacyn Restored — uncommon
Enchantment — Aura
Sets Ghostly Touch has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
Enchantment — Aura
Enchant creature
Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Enchantment — Aura
Enchant creature
Enchanted creature has ": Target creature can't block this turn."
Enchantment — Aura
Enchant nonblack creature
Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
Enchantment — Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Enchantment — Aura
Enchant creature
When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter the battlefield as a copy of enchanted creature.
Creature — Human Wizard (2/3)
Whenever another Human enters the battlefield under your control, untap Captain of the Mists.
, : You may tap or untap target permanent.
Creature — Human Wizard (1/1)
Sacrifice Alchemist's Apprentice: Draw a card.
Enchantment — Aura
Enchant creature
Enchanted creature has haste and ": This creature deals 1 damage to any target."
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
Enchantment
Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
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